Relic+2 augments
Posted: Sat Feb 04, 2012 10:45 pm
http://www.bluegartr.com/threads/108377 ... ost5023667
Slycer wrote:I just finished the a complete translation of the magazine.
All of the stuff that isn't for 2-hour abilities is PER MERIT upgrade, so multiply the boost by the number of merit upgrades you have.
Unique/previously unknown information highlighted.
Savagery: TP Bonus +4
Aggressive Aim: During Aggressor, AGI+3
Mighty Strikes: Duration +15s
Warrior's Charge: Crit Rate +1%
Tomahawk: Special Defenses down 1%
Penance: Enemy Store TP -2
Formless Strikes: Duration +6s
Invigorate: Increased regen +2/tick
Hundred Fists: Duration +15s
Mantra: Max HP +2%
Devotion: +10% MP recovery
Benediction: Enmity-50
Martyr: +10% HP recovery
Shellra V: Magic Defense +1 level
Protectra V: Defense +2
AM2 Damage: +3% damage
Manafont: Duration +20s
AM2 Casting Time: -4% cast time
AM2 Magic Accuracy: +2 magic accuracy
AM2 MP cost: -4% MP cost
Dia III/Slow II: (Missing Info, but we know this is duration)
Chainspell: Duration +20s
Phalanx II: Duration +8s
Bio III/Blind II: Bio III duration +8s, Blind II duration +5s
Paralyze II: Duration +5%
Aura Steal: Chance of dispelling 2 buffs +20%
Ambush: Triple Attack Rate+1% when attacking from behind
Perfect Dodge: Duration +10s
Feint: Evasion Down +10
Assassin's Charge: Crit Rate +1%
Iron Will: Fast Cast +3 while Rampart is active
Fealty: Duration +4s
Chivalry: 5% bonus conversion to MP
Invincible: Duration +10s
Guardian: Sentinel duration +2s
Dark Seal: Dark Magic duration +10%
Blood Weapon: Duration +10s
Diabolic Eye: Duration +6s
Muted Soul: Souleater active, Zanshin +3%
Desperate Blows: Last Resort active, Subtle Blow +3
Killer Instinct: Duration +4s
Feral Howl: Duration +1s
Beast Affinity: Pet Level +1
Familiar: Duration +10 minutes, Pet Haste +10%
Beast Healer: Pet Regen +1
Foe Sirvente: Enmity Loss Reduction +2%
Troubadour: Duration +4s
Adventurer's Dirge: Enmity-2
Soul Voice: Duration +30s
Nightingale: Duration +4s
Recycle: When ammo is conserved, Store TP+10
Snapshot: Double Shot Rate +1%
Flashy Shot: Distance Correction Reduced by 20%
Eagle Eye Shot: Damage +25%
Stealth Shot: Enmity-5
Ikishoten: Zanshin attack crit rate +1%
Overwhelm: Weapon Skill face-to-face with enemy: Save TP+1
Blade Bash: Plague duration +20%
Shikikoyo: Keep 10% of gifted TP
Meikyo Shisui: Weapon Skills consume 75 TP
Increase ele ninjutsu III damage: Damage +5%
Sange: Ranged Attack +20
Ninja Tool Expertise: On Proc: Magic Accuracy+5
Mijin Gakure: Damage +50%
Reduce ele ninjutsu III casting time: Casting Time -5%
Deep Breathing: Wyvern Breath effect +10%
Spirit Surge: Duration +20s
Angon: Defense Down +1%
Strafe: Breath Save TP +5%
Empathy: Duration +10%
Astral Flow: Duration +30s
Reduces sp. blood pact MP cost: MP cost -4%
Inc. sp. blood pact magic burst dmg: Magic Burst Damage+6%
Inc. sp. blood pact accuracy: Magic accuracy+5
Inc. sp. blood pact crit. dmg.: Magic crit damage +4%
Convergence: Magic Accuracy +2, Magic Attack +2
Enchainment: TP Bonus +5
Azure Lore: Duration +10s
Assimilation: Blue magic crit rate +3%
Diffusion: AoE'd blue magic Duration +5%
Winning Streak: Roll duration +6s
Loaded Deck: Miss chance -10%
Fold: Chance to remove both rolls/busts +20%
Snake Eye: Chance of zero recast +4%
Wild Card: One invisible re-roll if 1 or 2 is the first result
Optimization: Automaton Crit Damage +1%, Magic Crit Damage +2%
Overdrive: Duration +20s
Fine Tuning: Automaton Crit Rate +1%, Magic Crit Rate +1%
Ventriloquy: On enmity swap, +5% to enmity gained/lost
Role Reversal: On HP swap, +50 HP to swapped amount
Trance: Duration +20s
No Foot Rise: No Foot Rise gives TP+5
Fan Dance: Minimum PDT reduction +1%
Saber Dance: Minimum DA rate +1%
Closed Position: Face-to-face with enemy, Store TP +3
Altruism/Focalization: Magic of element matching weather, magic accuracy+15
Enlightenment: All magic skills +2
Tranquility/Equanimity: Magic of element matching weather, +15% chance of weather potency effect
Tabula Rasa: Duration +30s
Stormsurge: Attribute increase +1