Update Details up
Posted: Mon Jun 21, 2010 1:45 pm
http://www.playonline.com/pcd/verup/ff1 ... etail.html
The job adjustments there is no new info that I saw. Most of it is a synopsis of the Abyssea areas and walk of echos and how they work. List of new recipes and the normal vagueness about everything you have come to love from SE. /waits for the dat minning threads.
There are a couple of things i caught that made me go O_O
For Kame:
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Edit: Also the Visions of Abyssea weapons page now has the weapon icons with damage/delay (no other stats though) and they are GOOD! These weapons are seriously pimp damage/delay across the board!
http://www.playonline.com/ff11us/addon/ex8/index.html
Ill keep an eye out for dat threads
The job adjustments there is no new info that I saw. Most of it is a synopsis of the Abyssea areas and walk of echos and how they work. List of new recipes and the normal vagueness about everything you have come to love from SE. /waits for the dat minning threads.
There are a couple of things i caught that made me go O_O
Rdm, Pld/Rdm, Nin/Drks be afraid....be very afraid ; ; I REALLY hope they didnt get nerfed like the brd songs that killed lolBrd tanks back in the day.Enmity generation for the following spells has been adjusted:
Sleep / Sleep II / Dispel / Blind / Blind II / Bind
The white magic spell "Aquaveil" will now guard against spell interruption a set number of times.
New adversaries have been added to the Voidwalker Notorious Monster quests accessible through the Ru'Lude Gardens NPC "Assai Nybaem."
The last part suprised me. I was under teh impression just the zones would be unrestricted leaving the ENMs and specifically teh missions uncapped. Are these just 'bring a high level friend to rape the BCs for you" now? Or scaled up to 75/80? I never thought they would dumb these down THAT much if it is.Level restrictions have been lifted in the following areas:
Pso'Xja / Promyvion - Holla / Promyvion - Dem / Promyvion - Mea / Promyvion - Vahzl / Phomiuna Aqueducts / Sacrarium / Riverne - Site #B01 / Riverne - Site #A01
The distribution and level of certain monsters have been adjusted in the following areas:
Bibiki Bay / Uleguerand Range / Promyvion – Holla / Promyvion – Dem / Promyvion – Mea / Promyvion – Vahzl / Lufaise Meadows / Misareaux Coast / Phomiuna Aqueducts / Sacrarium / Riverne - Site #B01 / Riverne - Site #A01
Level restrictions imposed upon Chains of Promathia mission battlefields have been lifted.
The level 75 restriction has been lifted on battlefields.
For Kame:
Maybe it will be both hands now!The following augment attributes now function as intended:
Pet: Phys. dmg. taken +d
Occ. atk. twice (hand-to-hand weapons only)
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Edit: Also the Visions of Abyssea weapons page now has the weapon icons with damage/delay (no other stats though) and they are GOOD! These weapons are seriously pimp damage/delay across the board!
http://www.playonline.com/ff11us/addon/ex8/index.html
Ill keep an eye out for dat threads