Job Adjustments and Additions: Part I (10/14/2009)

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Khai
Posts: 120
Joined: Thu Aug 07, 2008 11:17 pm

Job Adjustments and Additions: Part I (10/14/2009)

Post by Khai »

Rangers throughout the realm, sharpen your arrows and polish your rifles!
A host of ability tweaks scheduled for the new version update promise to render your finely honed hunting skills more potent than ever.

Ranger Job Adjustments
Job Ability Adjustments
- Velocity Shot
The duration of this ability will be increased from five minutes to two hours.

- Unlimited Shot
Once activated, this ability will remain in effect until you successfully hit your mark.

- Camouflage
Rangers with this ability in effect will incur less enmity for ranged attacks. There will be a chance that the ability remains in effect even after a ranged attack, depending on your position relative to your target.

Ranged Attack Adjustments
- Ranged attack enmity
Less enmity will be incurred the further away you are from the target of your ranged attacks.

- Detailed damage messages for ranged attacks
Damage messages displayed after a successful ranged attack will indicate the effectiveness of the attack, allowing for players to better gauge their positioning. Critical hit and missed attack messages will remain unchanged.

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This concludes our preview of the adjustments scheduled for rangers in the upcoming version update.
Other jobs set to receive fine-tuning will be featured in the coming days, so keep your eyes glued to this space!
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Deathbeckons
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Joined: Wed Aug 13, 2008 6:25 pm
Location: Austin, Texas
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Re: Job Adjustments and Additions: Part I (10/14/2009)

Post by Deathbeckons »

this is very nice. i approve!
but there goes using velocity shot as a timer on sharpshot/barrage lol
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Jakal
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Joined: Sat Aug 09, 2008 9:08 pm

Re: Job Adjustments and Additions: Part I (10/14/2009)

Post by Jakal »

Cant have everything DB :P
AWWWWWWW Hell YAHHHH!! Whoop WHoooooop WHOOOOO!!!

Phedra
Posts: 54
Joined: Sat Aug 09, 2008 9:31 pm

Re: Job Adjustments and Additions: Part I (10/14/2009)

Post by Phedra »

Hmm Not quite what I was hoping, but nice all the same!
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Strange
Posts: 367
Joined: Sat Aug 09, 2008 8:55 pm

Re: Job Adjustments and Additions: Part I (10/14/2009)

Post by Strange »

Like you'll ever get to use them, Miss Bard.
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